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I write on my Macintosh iBook DV (the clamshell style). I use Codewarrior to write, and Toolserver / orgASM to compile into a binary file(rom image), which can be used by the emulator. An AppleScript is executed first, which copies the file, renames it, and changes the file type and creator. I built Sören Gust's ramcart, which lets you download rom images to a real machine. This took way longer to build than it should have, but it was a learning experience. The downloaded game would work for about 30 seconds, then it would crash. After 2 weeks of this, I realized that the Odyssey was the problem. I tried it on another machine and it worked perfectly. I think there are some leaky capacitors in the first machine -- store bought carts work fine, but homemade carts don't. Maybe the eproms are more picky about voltages? I had to write a Mac application to open a serial port and send the rom image. I will post it here eventually, after I fix some things. iBooks don't have serial ports, just USB. My old Powerbook 520c, though, does have serial ports. So, I would have to write and compile on the iBook, ethernet it over to the PB520, then use my Serial Sender to send it to the Odyssey. Whew! I just bought the Belkin USB Serial Adapter, which gives my iBook serial ports. So now I can put the 520c away for a while.
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